Episode 77: Sitting…

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This week we talk about the crew talks about our thoughts/predictions on the QuakCon ESO Livestream the recent Roleplaing AMA article, some in game play from Skyrm/Oblivion/Morrowind and Lou presents: Excerpts from “Magic From the Sky” in his lore section “The Elder Scroll”

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Episode 77: Sitting…

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2 Responses to “Episode 77: Sitting…” Subscribe

  1. Roz August 5, 2013 at 11:33 pm #
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    Great show guys, I’m looking forward to the next show to hear everyone’s thoughts about the ESO live stream. I’m also pretty excited for Rift Off the Record, I’ve been looking into Rift for a few days now.

    I’ve also been wondering if there was going to be a guild established in Rift similar to the ESOTR guild for ESO, if so how would I go about joining?

    Thanks

  2. Caramin August 6, 2013 at 5:03 pm #

    Not to come down too hard on you guys, you all do a great show and I love listening! That being said…

    Lack of chat bubbles is a HUGE problem for role-players. Imagine trying to have a conversation with someone in a tavern with others around also having their own conversations while only having a chat box. You have to dig through everyone else’s conversation. Very annoying and its lack has destroyed RP communities in games in the past.

    I say they are 100% necessary but should be turned off by default and people who want them can turn them on in the UI options.

    As for aesthetics, I guess none of you ever played LOTRO which had a wonderfully integrated floating text system that worked great and was not intrusive like silly-looking comic-book bubbles.

    It seems none of you guys are MMO role-players or this would be obvious to you.

    Also no sitting on chairs is a major problem too. Remember ESO has a team of 250+ people, it should be within their capability to do optional speech bubbles and sitting in chairs without it affecting any of their content production.

    Also some corrections:

    1) They have already said there is NO dye system. There should be, but there isn’t.

    2) They did use the Cyrodiil height-map from Oblivion for the PvP zone but they scaled it up and changed a few things to cater to the AvA play-style.

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