Epsiode 84: Traveling Merchant


This week we feature interivews from both Nick Konkle and Maria Aliprondo, plus a lore based Ask Us Anything, a new mod challenge of the week, your emails and lou presents “Necromancy: Corpse Preparation” in his weekly lore segment, The Elder Scroll This is awesome, with a capital “A”

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Episode 84: Traveling Merchant

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6 Responses to “Epsiode 84: Traveling Merchant” Subscribe

  1. Ragnarlothbrook September 27, 2013 at 12:56 am #

    nearing 400 hours on Skyrim alone and still haven’t’ done Alduin yet… i dont wanna think how long ESO is gonna take me to “Finnish” or get to end-game “raid-equivalent” content.

    • Hiruu October 6, 2013 at 3:26 pm #

      Damn…I thought I had took a lon time…WOW!

  2. Xcm September 27, 2013 at 12:00 pm #

    I really enjoy your shows. However, this episode lacked any constructive criticism and was seemed like you all were wearing rose-colored glasses…

    • Evarwyn September 27, 2013 at 12:58 pm #
      Avatar of Evarwyn

      This is a fantastic comment! Oh wait, I had on my rose colored earmuffs. ;)

  3. Xcm September 27, 2013 at 1:46 pm #

    Haha very nice! Don’t get me wrong I learn a lot from all your episodes and I really enjoy listening to them but maybe add like a concern section. For instance, in the episode you all discussed endgame and how you can play each factions story after completing your own. While this fantastic, my main concern is how they will give incentives for doing it. Will I be a max level plowing through low-level quests just to see the story? Alternatively, will I be down leveled (similar to GW2)? I would prefer to roll an alt and enjoy the story and have it be challenging. I would really enjoy hearing all of your concerns about the information we know about ESO thus far.

    • br0k3n_p$ych3 September 28, 2013 at 2:14 am #
      Avatar of Broken_Psyche

      With the end-game 50+ and 50++ content, they have said the content will be levelled to 50 with you. Since they are implementing phasing in the game, they should be able to do this without disrupting the other faction players whom you will see in those areas.

      As for incentives to do this content, I can only guess that the loot would be better and you may have access to crafting materials you might not be able to get elsewhere.

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